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« Magic is a gift, given to only a few chosen ones in the world. Be it the heir of a rich family or the offspring of the least good for nothing, every son able to use magic is promised to a great future. If he's prone to use his gift for the kingdom, his name will be known in Arcan's History, bringing honor and glory even to his first ancestors. »

After hearing these quite sententious words, Rave left his comfortable town to become a great Mage. New to the Academy, which exists to teach the magic elite, the young man came to learn, to become « someone », to make his family proud. Getting better and avoiding to be scolded by his teachers should have been his only concerns for the three years coming by. Should have. Unluckily, Rave happens to be in a bad place, at the wrongest time.


From the student sleeping in the bed next to his to the guard watching over him, everyone is tense in the school. Something is coming, something that will more likely change their whole world, where everyone gets a part to play.


Rave will have to discover what's going on, choose whose side to pick, and who to brave.



  • The demo will have ~36k words
  • 15 backgrounds and 9 CGs 

About full game, it will be much longer.

  • Full game will have 5 routes
  • Multiple endings 
  • 100+ backgrounds and CGs
  • A Journal updated with the main character's knowledge



When the game will be released? 

We're aiming for a Q4 of 2019 / Q1 of 2020 release with the first three routes. Then, in Q1 or Q2 of 2020, the 2 remaining routes will be added with multiple updates. 

Are you crowdfunding your game? 

We will have a kickstarter soon (May). If you liked the demo, please stay tuned! 

What is the game's rating? 

The game is rated R-16 for violence and gore. There will be a R-18 optional patch as well. 

Which languages your game is available? 

We have French and English languages available. Our translator is a close friend which is not a native English speaker, so the demo may have mistakes we could not see as 100% French team. If the game is funded, we will recruit a native proofreader, thank you for your understanding! 

Project Lead and Developper: RaquelLoli 

Scriptwriter: SallyNyan 

CG arts, Backgrounds, Sprites and GUI: Wanini

French proofreading and English translation: Styria

Sountracks: TAI REFLECTIONS


Updated 10 days ago
StatusIn development
PlatformsWindows, macOS
Rating
(9)
AuthorMesange Arts
GenreVisual Novel
TagsAnime, bl, bl-game, Fantasy, Gay, LGBT, meaningful-choices, Romance, Yaoi
Average sessionA few hours
LanguagesEnglish, French
InputsKeyboard, Mouse

Download

Download
Valentyne Stories Necromancy Demo PC 444 MB
Download
Valentyne Stories Necromancy Demo MAC 426 MB

Comments

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(1 edit)

Bonjour !!

J'ai joué à cette démo après qu'elle m'ait été recommandée par une amie et ça m'a l'air très prometteur ! Les dessins sont vraiment beaux, ainsi que le menu et l'interface particulièrement léchés !

Les characters designs me rappellent pas mal ceux de Fate/Grand Order, particulièrement Cú Chulainn Alter en regardant Kary :) Que ça soit intentionnel ou non, je ne sais pas ^^

Je n'ai pas testé la version française mais la version anglaise (par habitude). Quelques tournures de phrase assez maladroites ou trop simples également, ce qui est dommage pour un texte de fantasy... Quelques exemples tout bêtes du début:

Texte original~
Do you like to go throught the tutorial? (Advisable for a first game)Would you like to go through the tutorial? (Advisable for first-time players)
I was going to apologize to her in the first letter I would sent her. I would apologize/I'd make sure to apologize as soon as I would send her my first letter.
It was weird having someone so close to me in the narrow space of the cart, and still feel alone.It was a strange experience to have someone sit so close to me in the narrow space of the cart, yet to feel so lonely.
Yes a little... Is everything alright? Why did we stop?Yes, a little... Is everything alright? Why did we stop?
I shivered of disgust, and had to put my hand in front of my mouth so I wouldn't puke.I shivered with disgust at this sight as I my hand flew to my mouth so I wouldn't puke.

De manière plus générale, à part les fautes d'anglais, je recommanderais d'aérer votre texte avec des virgules, de le rythmer plus grâce à la ponctuation afin de le rendre plus fluide, plus agréable à lire, comme une chanson en quelque sorte.

Vos mots racontent votre histoire, racontent l'expérience de vos personnages et comment ils évoluent dans votre univers, faites-nous rêver ! ^^ Enrichissez votre vocabulaire et vos expressions ! ^^ Surtout, encore une fois, dans un jeu de style fantasy comme Valentyne, qui me rappelle personellement la série de visual novels fault. La qualité d'écriture (sur tous les plans! style, orthographe, rythme) peut vraiment influencer le jeu lui-même et l'impression que ses lecteurs.trices en ont, sans parler de l'immersion dans l'histoire.

Je vous souhaite bonne chance pour la suite, j'ai hâte de jouer au jeu complet !!

Une autre question, penseriez-vous pouvoir sortir le jeu sur Steam ? :D Si c'était possible, ça serait super...!!

Merci pour ces  conseils ! Comme dit dans la description la traduction à été faite par une  non native pour le moment. Le coût d'une traduction de professionnel sera incluse dans le kickstarter. 

Oui, le jeu sera disponible sur steam ! 

Merci d'avoir joué ! 

The demo was fantastic as expected! There were a few gramatical mistakes in the english version that i played but its not really a big deal, another round of proof reading should take care of them! They didnt make the gameplay less enjoyable either! Though my fav character still is Llyes, out of the main 3 i found Renan the most fun, suprisingly! The dynamic between him n Rave is honestly so much fun not to mention their exchanges are hilarious! And whenever Renan brings that AttitudeTM it always reminds me of a little kitty trying to look all dangerous which makes him look even cuter!!! Ahhhh i cant wait to play his full route n the rest of the game! The story is great n the plot is immersive! Good work guys!!!

Thank you very much! We're really pleased to see that you like our little runt! We hope you'll enjoy the full game as well! 

I'm not sure if anyone else has asked, and if they have I'm sorry but, Are you planning to release the game on steam once it's out for the public?

Yes it will! The game will be available on Itch.io and steam! 

I have a few questions such as the cost of the game and the r-18 content and the future 2 routes being free or paid downloadable content

(1 edit)

Hi! About its cost, it would be around 30-40€. And the R-18 content & both routes will be available as free updates! 

Oh awesome! I've seen some games where the protag switches depending on who's route you're on or you can choose, will either of those be in this game or is the protagonist set as one role when r18 things happens? (loved the demo, im torn between Hyde and Karyl)

All we can say is that, Rave included, the game will contain two Neko, two Tachi and two Teko! We're glad you liked Kary and Hyde! Thanks for playing! 

Great thanks! -silently prays for Hyde to be a neko- The demo was fun and I love the attention to detail, like when you use wind magic the guard never gets his helmet back-- Great touch! I can't wait for the full release!

Bonjour,ayant fini la démo hier,je viens donner mon avis à chaud alors je m'excuse d'avance pour mon manque d'objectivité.

Pour être tout à fait honnête,je ne m'attendais pas à grand chose en téléchargeant la démo et vraiment quelle erreur!

Commençons d'abord par la forme,le jeu est magnifique! Les fonds sont très jolis et détaillés pour ceux qu'on a vu et j'ai hâte de découvrir les autres! Les illustrations sont très bien faites également.J'avoue ne pas vraiment m'y connaitre en dessin mais je trouve que les profondeurs,proportions et même le jeu des couleurs sont superbement bien faits! Et mine de rien cela joue dans l'immersion.                                                                                    En parlant d'immersion,l'ambiance auditive est très intéressante,les thèmes sont plutôt variés (le thème principal est très sympa) et les bruitages bien pensés (même s'il arrive que certains bruitages surviennent un peu "trop tôt" par rapport au déroulement du texte je trouve).
          Quant aux designs des personnages,j'aime beaucoup! Le style est très épuré et bon sang merci pour cette diversité! Ca peut paraitre stupide mais le fait que chaque personnage ait réellement son identité visuelle,qu'il se démarque,le rende plus tangible et ça c'est toujours un plaisir.

Passons maintenant au fond.En soit,l'histoire n'est pas si originale que cela (pour l'instant mais je vous fais confiance pour la suite ;) ) mais elle est très efficace  et est contée de manière tellement cohérente et détaillée que cela rend l'univers vraiment tangible et ça c'est super. La démo était très dynamique,on voit pas mal de lieux et de personnages et cela permet de maintenir un intérêt qui ne décroit pas avec le temps.        Chaque scène a un ton différent et ça c'est plutôt sympa mes scènes préférées étant l'attaque des morts-qui-marchent devant la porte ainsi que le premier cours en extérieur.La première était bien écrite,on sentait le danger et l'horreur du point de vue de notre cher protagoniste.

En parlant de notre très cher Rave eh bien autant vous dire que j'avais un peu peur que vous tombiez dans la facilité avec ce personnage. En effet,dans les otomes/visual novels c'est très rare que le/la personnage principal(e) soit intéressant et qu'on puisse se reconnaitre dans ses dires.Or,vous avez fait du très bon travail avec Rave! Les petites anecdotes sur ses parents par exemple,c'est bête mais ça donne un vrai background au personnage (alors hésitez pas de ce côté là , on se sent plus proche de lui) et ses interactions avec les 5 autres personnages sont justes super (et l'humour fonctionne très bien surtout avec Renan).

Pour ce qui est des autres personnages,j'ai vraiment hâte d'en découvrir plus sur eux (j'avoue avoir déjà craqué sur notre petit nabot préféré <3 ah je suis une gaga de ce genre de personnage que voulez-vous) ils sont tous hauts en couleur et leur interactions entre eux sont géniales (surtout pendant le cour). J'espère juste que le fait de choisir une route ne nous prive pas d'interactions avec les autres garçons ça serait plutôt dommage.

Seuls petits bémols que j'ai trouvés (mais cela relève du chipotage):

-Peut-être ajouter quelques choix même si vous en avez déjà mis pas mal,en ajouter,même pour des détails pas trop important,nous implique  plus dans l'histoire!

-Pas mal de phrases de la première partie sont très longues ce qui peut "perdre" rapidement le joueur,peut-être que rajouter des virgules et des points rendraient le tout plus agréable à la lecture (même si je trouve que c'est déjà très bien écrit)

-L'utilisation du passé simple dans certaines  pensées de Rave sonne un peu étranges je trouve

Bon,vous l'aurez remarqué c'était une critique très positive et pas vraiment constructive j'aurais voulu vous aiguiller un plus que ça haha .                                                  

En tout cas,me voilà charmée par ce jeu et comptez sur moi pour vous offrir tout le soutien que vous méritez et pour participer à la campagne de financement!

(+1)

Bonjour ! Merci beaucoup pour ton retour complet, ça fait extrêmement plaisir et nous aide énormément ! Nous sommes très heureuses que tu aie eu une bonne surprise en jouant à la démo. En tout cas merci beaucoup encore une fois pour ton soutien, et surtout de penser à nous financer! 

~ With respect to  your "Tell us everything" post on Twitter ~

The demo is lovely and promising on all aspects (story, music, art...). 

I truly liked the first part of the story. So much that I wish the demo were longer. It is engaging and it does not take too much time to actually embody Rave and to see the world through his eyes and/or senses. 

I liked everything in the demo equally. The slow-paced introduction mirrors in my opinion the journey of Rave : the journey of a farm boy gradually leaving his own world to enter a world he truly is ignorant of. Besides, that slowness helps immerge ourselves in the story. The more quick-paced days at school were really good as well.

I had some issues at first with Rave, but I will explain why afterwards. After playing the demo, I find Rave true, relatable, down to earth. May I say "simple-minded"at times  in a very affectionate and loving way? I really like him. He could be a character from a very good novel.

So now, why did I first have some issues with Rave?  Let me say at that stage that it was rather minor ; it did not prevent me from enjoying the demo. That being said, there are actually two cumulative reasons with regard to the French version of the demo. I do not know if they apply for the English one. On the one hand, there is a discordance between how Rave talks (dialogues) and how he thinks (narrative sections). In a nutshell, Rave talks as a farm boy sometimes trying to speak better to suit the place. That definitely works for me. But he (sometimes)  thinks as a very educated person (passé simple + termes plutôt relevés par-ci, par-là...), and we have to get accustomed to the contrast. Overall, I think, as a French, that the contrast is a very nice idea (because of the very nature of "la langue de Molière"), but the contrast may need to be a bit more consistent. 

D'autre part, toujours concernant la version française de la démo, la lecture était parfois compliquée. Au demeurant, surtout dans l'introduction, car les phrases étaient trop longues et/ou trop pauvres en virgules. Par principe, une phrase ne doit pas dépasser les 20-30 mots ; la virgule sépare bien volontiers les compléments accessoires (temps, moyens, adjectifs supplémentaires...) de la phrase principale (sujet + verbe + COD/COI). Petite note également, car la faute était plutôt récurrente : notre/votre ; le nôtre/le vôtre. Ex. C'est notre continent / C'est le nôtre. 

Bien entendu, je ne fais pas ces remarques dans un sens destructeur, mais purement constructif et mélioratif, et ce, d'autant plus que je trouve votre plume rafraîchissante et  vos personnages bien écrits.

With all of that being said, I sincerely do thank you for this demo and I am looking forward to your Kickstarter ;)

(+1)

HI Celeste! First of all, we are really happy you liked the demo, even if you saw some mistakes in it. Thank you for your complete review, it is much appreciated and it really help us making the game great! We will keep all you said in mind. 

And thank you considering backing us on the Kickstarter, we're really happy to have your support! 

Merci beaucoup !

I was looking forward to the release of the demo and I was not disappointed! It is wonderful. I was in doubt which character was my favorite before playing, but now I know. It's the protagonist! I've already fallen in love with Rave, he's an authentic person, which I love. I also loved the three initial love interests, so much so that I was in doubt which way I'm going to play first. As for the other two, I need more information first. 

Sceneries and songs complement each other very well, I liked both. 

I look forward to it! Congratulations for the beautiful demo.

(1 edit)

Thank you very much Carlane! We're really happy to have feedback on the game demo and also, very pleased to see you liked the protagonist so much! Hoping you will find who you'd want to play first ;) 

I'd like to offer my services for proofreading/editing.  I am a native English speaker and professional editor, and I have worked on a number of other VNs such as Meyaoi's Seiyuu Danshi and Ertal's games (all except the first one).

Hi! Thank you very much for offering your skills! We will stay in touch with you when it will be the time to hire (if, of course, the kickstarter is funded)!

Thanks for the consideration

(2 edits)

i've been eyeing this for quite some time now, and it was better than i expected! you guys have done such an amazing job, and thank you so much for bringing this over to the English audience c:

the art and animations were downright beautiful (need i say more) and the world built around the characters was so fascinating that it's easy to get hooked! things like the magic system, the creatures (i mean... vampires), the occupations, the baths-- the writing and character reactions make everything seem so natural and seamless that you feel like you fit right in after starting the game. it's not overwhelming and even becomes more intriguing as the game goes on. the journal was also super useful for this! (oh, and the first class assholes bit? that was hysterical) and speaking of characters... Renan and Ilyes, i love you everyone is so charming and their interactions with each other are super fun. the test/assessment scene and the one where Rave goes with "call him the runt" are my absolute favorites, i love these boys. Rave is the epitome of do no harm but take no shit and i really like the unique moments he has with everyone else (like being soft to Hyde aaahh).

keeping in mind that this is just a demo, i'll just quickly breeze over the few technical stuff i noticed (the points about the English translation has already been stated, so i won't touch on that): the menu/UI has a good aesthetic but the UI with narration (and scrolling background) has a different font and font size compared to the rest so it feels a bit out of place and inconsistent. there's also a small thing where even if Renan is your roommate, Rave (when talking about choosing a study... friend) still asks about "study[ing] with my roommate" so maybe a check at that part can be done? the music was good at being atmospheric; i'm guessing the times when it goes completely silent are placeholders for future pieces? it's good for scenes to have music that matches the mood so i'll be waiting for that! 

i don't have a lot of predictions about where the story might go, but i'm really curious about the roommate vs study assistant/partner choices; it suggests that we can have two different people if we wanted, which means a lot of possible branches (boyA as a route and boyB as the disapproving/supportive roommate? cough cough) and i wonder if it'll have any influence on future choices or endings. hmm. anyway! i can't wait to know more about this world and these characters, and you can bet i'll give my support to the kickstarter! <3

Thank you very much for your much complete feedback! It help us a lot to improve the game. We have taken notes of what you said! 

And as you could guess it, you can have a different roommate even if you are not in his route, which leads to a lot of possibilities! Thank you very much again for your support and considering backing us on our Kickstarter! 

This looks absolutely amazing! I'm aware that your English translation might not be perfect, but it's not too terribly off-putting~ Anywho, I wish you all the best of luck in this and, if you can't find anyone to proof read this in an appropriate amount of time, I wouldn't mind lending my help. I'm not saying "add me or else!", I'm just saying that, if you can't find anyone, my doors are open.

Again, best of luck and this looks gorgeous already!

Thank you very much for your proposition, it is much appreciated! We found someone willing to help for now, but we will stay in touch just in case :)

And thank you again for the compliments! We're happy you liked the game! 

AHHHH U GUYSS FINALLY!!!! Id been following yall on Tumblr and was absolutely psyched for this game and now the demo is out HOORAY! Downloading it right now, cant wait to play! Im sure its gonna be awesome haha! Just wanna say i absolutely LOVE the immersive world you have built with the gorgeous art and intriguing plot! When you guys do get a kickstarter going im def gonna be supporting yall! Good job for all your harwork and efforts in making this game! <3

We hope you liked the demo! Thank you very much for following us for so long and for supporting us! We will do our best!

I know I will love this full game! The only thing is when it comes out and am not gonna extra sad cause I probably on't have the money lol but am gonna try out the demo( even though I know this is already an amazing game just from looking )

Thank you very much, we hope you will like the demo! 

Brilliant! I enjoyed the choices, it's not often a game will have choices that actually make me pause and consider what the best option is to take. The art is of course, beautiful and the story left me curious for more! I really want the boys reaction to being picked to help Rave study. I look forward to the KS!

Thank you very much Sia! We're really happy you liked the game's demo! 

So far, this is game is amazing. I like the music, the art, the writing, the characters, the options, etc. It really sets the atmosphere and immerses the reader. The only problem is that the translation needs some fixing. I understand that a non-native English person translated the game into English - and they did quite a phenomenal job - but the game would seem absolutely more polished and be much easier to understand if small mistakes were fixed. Overall though, this is a promising demo and I wish to support you on Kickstarter.

(1 edit)

Thank you very much for your feedback! We are glad you liked the demo! And, we will - of course - recruit an English proofreader if the Kickstarter is funded! Thank you for pointing out, we added it in the FAQ.